# Comments are for graphic designers some ideas

[defaults]
plrclr0_r=2
plrclr0_g=2
plrclr0_b=74
plrclr1_r=2
plrclr1_g=2
plrclr1_b=112
plrclr2_r=2
plrclr2_g=2
plrclr2_b=149
plrclr3_r=2
plrclr3_g=2
plrclr3_b=198

[tribe]
author=_The Widelands Development Team
name=_Barbarians
descr=_The mighty tribes of the east-lands!
bob_vision_range=2
uiposition=10
carrier2=ox

# No idea for the frontier. Maybe some javelins?
[frontier]
name=frontier
pics=pics/frontier_??.png
hotspot=1 19

# Not just a plain color, maybe a cross or some stribes
[flag]
name=flag
pics=pics/flag_??.png
hotspot=14 34
fps=15
playercolor=true

[immovable types]
ashes=_Ashes
destroyed_building=_Destroyed building
field0=_Field medium
field0s=_Field small
field0t=_Field tiny
field1=_Field ripe
field2=_Field harvested
flax0=_Flax medium
flax0s=_Flax small
flax0t=_Flax tiny
flax1=_Flax ripe
reed0=_Reed medium
reed0s=_Reed small
reed0t=_Reed tiny
reed1=_Reed ripe
resi_coal1=_Resource indicator coal little
resi_coal2=_Resource indicator coal much
resi_gold1=_Resource indicator gold little
resi_gold2=_Resource indicator gold much
resi_granit1=_Resource indicator granit little
resi_granit2=_Resource indicator granit much
resi_iron1=_Resource indicator iron little
resi_iron2=_Resource indicator iron much
resi_none=_Resource indicator no resource
resi_water1=_Resource indicator water

[critter bob types]
deer=_Deer
wildboar=_Wildboar

[ware types]
axe=_Axe
bakingtray=_Peel
battleaxe=_Battle Axe
beer=_Beer
blackwood=_Blackwood
broadaxe=_Broad Axe
bronzeaxe=_Bronze Axe
cloth=_Cloth
coal=_Coal
fire_tongs=_Fire Tongs
fish=_Fish
fishing_rod=_Fishing Rod
flax=_Flax
gold=_Gold
goldstone=_Goldstone
grout=_Grout
hammer=_Hammer
helm=_Helmet
hunting_spear=_Hunting Spear
iron=_Iron
ironore=_Iron Ore
kitchen_tools=_Kitchen Tools
mask=_Mask
meal=_Meal
meat=_Meat
pick=_Pick
pittabread=_Pitta Bread
ration=_Ration
raw_stone=_Raw Stone
scythe=_Scythe
sharpaxe=_Sharp Axe
shovel=_Shovel
snack=_Snack
strongbeer=_Strong Beer
thatchreed=_Thatch Reed
trunk=_Trunk
warhelmet=_War Helmet
warriorsaxe=_Warriors Axe
water=_Water
wheat=_Wheat

[carrier types]
carrier=_Carrier
ox=_Ox

[soldier types]
soldier=_Soldier

[worker types]
baker=_Baker
master-blacksmith=_Master Blacksmith
blacksmith=_Blacksmith
master-brewer=_Master Brewer
brewer=_Brewer
builder=_Builder
burner=_Burner
master-miner=_Master Miner
chief-miner=_Chief Miner
farmer=_Farmer
ferner=_Ferner
fisher=_Fisher
gamekeeper=_Gamekeeper
geologist=_Geologist
helmsmith=_Helmsmith
hunter=_Hunter
innkeeper=_Innkeeper
lime-burner=_Lime-Burner
lumberjack=_Lumberjack
miner=_Miner
ranger=_Ranger
smelter=_Smelter
stonemason=_Stonemason
trainer=_Trainer
weaver=_Weaver
scout=_Scout
cattlebreeder=_Cattle Breeder

[constructionsite types]
constructionsite=_Construction Site

[trainingsite types]
battlearena=_Battle Arena
trainingscamp=_Trainingscamp

[militarysite types]
barrier=_Barrier
citadel=_Citadel
donjon=_Donjon
fortress=_Fortress
sentry=_Sentry
stronghold=_Stronghold

[global militarysite types]
castle.atlanteans=_Castle
guardhall.atlanteans=_Guardhall
guardhouse.atlanteans=_Guardhouse
high_tower.atlanteans=_High Tower
small_tower.atlanteans=_Small Tower
tower.atlanteans=_Tower
sentry.empire=_Sentry
barracks.empire=_Barracks
barrier.empire=_Barrier
castle.empire=_Castle
fortress.empire=_Fortress
outpost.empire=_Outpost
tower.empire=_Tower

[warehouse types]
headquarters=_Headquarters
headquarters_interim=_Headquarters
warehouse=_Warehouse

[productionsite types]
warmill=_War Mill
axefactory=_Axefactory
bakery=_Bakery
big_inn=_Big Inn
brewery=_Brewery
burners_house=_Charcoal Burner's House
deeper_coalmine=_Deeper Coal Mine
deep_coalmine=_Deep Coal Mine
coalmine=_Coal mine
deeper_goldmine=_Deeper Gold Mine
deeper_oremine=_Deeper Iron Ore Mine
deep_goldmine=_Deep Gold Mine
deep_oremine=_Deep Iron Ore Mine
farm=_Farm
fernery=_Fernery
fishers_hut=_Fisher's Hut
gamekeepers_hut=_Gamekeeper's Hut
goldmine=_Gold Mine
granitemine=_Granite Mine
hardener=_Wood Hardener
helmsmithy=_Helmsmithy
hunters_hut=_Hunter's Hut
inn=_Inn
lime_kiln=_Lime Kiln
lumberjacks_hut=_Lumberjack's Hut
metalworks=_Metalwork Shop
micro-brewery=_Micro Brewery
oremine=_Iron Ore Mine
quarry=_Quarry
rangers_hut=_Ranger's Hut
smelting_works=_Smelting Works
tavern=_Tavern
weaving-mill=_Weaving-Mill
well=_Well
scouts_hut=_"Scout's Hut"
cattlefarm=_Cattle Farm

[initializations]
headquarters_medium=_Headquarters medium
castle_village=_Citadel village

[military_data]
retreat_interval=0-80
retreat=20

