help=_The Hunter brings fresh, raw meat to the Atlanteans.
program=hunt

[buildcost]
carrier=1
hunting_bow=1

[hunt]
0=findobject type:bob radius:13 attrib:eatable # A hunter walks tremendous ways for food
1=walk object
2=animation idle 500                           # Play a hunting animation
3=object remove
4=createitem meat
5=return

[idle]
pics=idle_??.png
hotspot=5 13

[walk]
dirpics=walk_!!_??.png
hotspot=5 13

[walkload]
dirpics=walkload_!!_??.png
hotspot=5 13
