<Unit >
	<Description combatRole="MISSILE">
	</Description>
	<Meshfile file = "leech.bfxm"  >
	</Meshfile>
	<BspMesh  >
	</BspMesh>
	<Light file = "supernova.bmp.bfxm" x = "0" y = "0" z = "-2" size = ".6"  >
	</Light>
	<Thrust >
		<Engine Afterburner = "21.9489" Forward = "7.6344" Retro = "4.7715" Left = "5.34408" Right = "5.34408" Top = "5.34408" Bottom = "5.34408"  >
		</Engine>
		<Maneuver yaw = "23.3961" pitch = "27.2849" roll = "23.3961"  >
		</Maneuver>
	</Thrust>
	<Sound  >
	</Sound>
	<Defense hudImage="missile-hud.spr">
		<Hull strength = "5"  >
		</Hull>
	</Defense>
	<Stats mass = "0.09543" momentofinertia = "0.057258" fuel = "200000"  >
	</Stats>
	<Computer yaw = "110" pitch = "124" roll = "110" afterburner = "340" maxspeed = "340"  >
	</Computer>
	<Energy >
		<Reactor recharge = "10" limit = "100"  >
		</Reactor>
	</Energy>
</Unit>
