<Unit >
	<Description combatRole="MISSILE">
	</Description>
	<Meshfile file = "heatseek.bfxm"  >
	</Meshfile>
	<BspMesh RAPID = "0"  >
	</BspMesh>
	<Light file = "supernova.bmp.bfxm" x = "0" y = "0" z = "-2.00000023841858" size = ".6"  >
	</Light>
	<Thrust >
		<Engine Afterburner = "79" Forward = "62.384" Retro = "38.99" Left = "43.6688" Right = "43.6688" Top = "43.6688" Bottom = "43.6688"  >
		</Engine>
		<Maneuver yaw = "51.7788" pitch = "63.1326" roll = "51.6228"  >
		</Maneuver>
	</Thrust>
	<Sound  >
	</Sound>
	<Defense hudImage="missile-hud.spr">
		<Hull strength = "5"  >
		</Hull>
	</Defense>
	<Stats mass = "0.07798" momentofinertia = "4.6788" fuel = "200000"  >
	</Stats>
	<Computer yaw = "50" pitch = "50" roll = "50" afterburner = "220" maxspeed = "220" >
		<Radar itts = "false" color = "false" error = ".25" maxcone = "0" lockcone = ".851" trackingcone = ".931" range = "10000"  >
		</Radar>
	</Computer>
	<Energy >
		<Reactor recharge = "0" limit = "00"  >
		</Reactor>
	</Energy>
</Unit>
