<Unit scale=".7575722">
	<cockpit file="heavy-cockpit.cpt" x="0" y="8.26" z="9.6"/>
	<Meshfile file="admonisher.bfxm"/>
	<ShieldMesh file="admonisher_shield.bfxm" />

	<Light file="supernova.bmp.bfxm" x="4.5" y="1.8" z="-13.85" size="5"/>
	<Light file="supernova.bmp.bfxm" x="5.1" y="2.75" z="-13.85" size="5"/>
	<Light file="supernova.bmp.bfxm" x="3.95" y="2.75" z="-13.85" size="5"/>

	<Light file="supernova.bmp.bfxm" x="-4.5" y="1.8" z="-13.85" size="5"/>
	<Light file="supernova.bmp.bfxm" x="-5.1" y="2.75" z="-13.85" size="5"/>
	<Light file="supernova.bmp.bfxm" x="-3.95" y="2.75" z="-13.85" size="5"/>

	<Light file="supernova.bmp.bfxm" x="4.5" y=".35" z="-13.85" size="12"/>
	<Light file="supernova.bmp.bfxm" x="-4.5" y=".35" z="-13.85" size="12"/>

	<Light file="supernova.bmp.bfxm" x="6.45" y="-4.8" z="-12.3" size="4"/>
	<Light file="supernova.bmp.bfxm" x="5.45" y="-4.8" z="-12.3" size="4"/>
	<Light file="supernova.bmp.bfxm" x="4.5" y="-4.8" z="-12.3" size="4"/>

	<Light file="supernova.bmp.bfxm" x="-6.45" y="-4.8" z="-12.3" size="4"/>
	<Light file="supernova.bmp.bfxm" x="-5.45" y="-4.8" z="-12.3" size="4"/>
	<Light file="supernova.bmp.bfxm" x="-4.5" y="-4.8" z="-12.3" size="4"/>
	

	<Mount weapon="LeechGun" size="special" x="2.35" y="6" z="10.3"/>
	<Mount weapon="LeechGun" size="special" x="-2.35" y="6" z="10.3"/>
	<Mount weapon="LeechGun" size="special" x="-1.75" y="-10.5" z="9.5"/>
	<Mount weapon="LeechGun" size="special" x="1.75" y="-10.5" z="9.5"/>
	<Mount weapon="LeechGun" size="special Light Autotracking" x="8.1" y="-3.5" z="-1.65"/>
	<Mount weapon="LeechGun" size="special Light Autotracking" x="-8.1" y="-3.5" z="-1.65"/>

<!--
<Subunit file="laser" x="2.35" y="6" z="10.3" />  
<Subunit file="laser" x="-2.35" y="6" z="10.3" />  
<Subunit file="laser" x="1.75" y="-10.5" z="9.5" />  
<Subunit file="laser" x="-1.75" y="-10.5" z="9.5" />  
<Subunit file="fusion" x="8.1" y="-3.5" z="-1.65" />  
<Subunit file="fusion" x="-8.1" y="-3.5" z="-1.65" />  
-->
	<Mount weapon="Leech" size="Special-Missile Medium-Missile" x="-0.300000" y="-0.100000" z="0.000000" ammo="5" volume="160"/>
	<Mount weapon="Leech" size="Special-Missile Medium-Missile" x="0.300000" y="-0.100000" z="0.000000" ammo="5" volume="160"/>

	<Mount weapon="EMPTorpedo" size="Heavy-Missile" x="-0.000000" y="0.000000" z="0.000000" ammo="1" volume="250"/>
	
	<Thrust>
		<Engine Afterburner="27500.000000" Forward="13750" Retro="8000" Left="8000" Right="8000" Top="8000" Bottom="8000"/>
		<Maneuver yaw="16000" pitch="16000" roll="16000"/>
	</Thrust>
	<Sound JumpWav="warp.wav" EngineWav="humanlevel4.wav" AfterburnWav="humanburn.wav" 	
	ShieldWav="shieldhit.wav" ArmorWav="armorhit.wav" HullWav="armorhit.wav" />


	<Defense HudImage="puma-hud.spr">
		<Armor front="330" right="295" left="295" back="260"/>
		<Shields front="600" back="600" recharge="40.000000"/>
		<Hull strength="445"/>
	</Defense>
	<Stats mass="275.000000" momentofinertia="275.000000" fuel="40000000"></Stats>
	<Computer yaw="64" pitch="64" roll="64" afterburner="200" maxspeed="200"/>
	<Energy>
		<Reactor recharge="65" limit="750" warpenergy="1500"/>
	</Energy>
	<Jump delay="1" jumpenergy="200" insysenergy="120"/>
	<Hold volume="250">
	</Hold>
<Description combatRole="FIGHTER">
</Description>

	<Upgrade file="mult_turn_balancer" /> <!-- Added by REpL aCEf iLE (TM) -->
</Unit>
