Update 11/20/2004
Some problem of culling still visible. However when a an axis frame is attached the problem disapears. Soon it will be fixed. Now paladin demo offers plugin reading. However the plugin is not fully available so wait until it is okay. Just comment #define USE_OSG_PLUGIN to not use plugin.

An issue with texture is also present. Hope this will be fixed soon.


11/15/2004
Remove problem encountered when exiting app. The fix works only for VISUAL C++ .NET version ( not 6.0 )
Now scaling is available: in the cfg file set a scale factor.


11/02/2004
This is a demo of an animated paladin loaded and rendered thanks to osgCal.
In order to run it correctly, you have to run the demo from the folder with data/ folder inside. In your visual ide editor you can do it simply by setting the working directory.


Currently this is debug version and many bugs are still present. Pass in window mode by pressing 'f' before pressing esc to exit application. In fact exit + fullscreen mode freeze the display, at least in my computer....!

