Release 0.1.28

Constructor bug fix

Character lighting no defined by osgCal.

Release 0.1.27

Fix scareface syndrom

Build examples by default, --disable-example to inhibit them

Release 0.1.25

Access to collision/active/invisible mesh arrays

Mesh handle collisions by default

Updated example

Release 0.1.24

Standalone examples and documentation

Release 0.1.22

Packaging fixes.

Release 0.1.20

stl usage bug fixes

Release 0.1.19

Error in setting state that discarded 

Release 0.1.18

Missing dirty bound

Release 0.1.17

Hardware model fix, select core mesh ids.

Release 0.1.16

Rework based on geometry.

Release 0.1.13

Autoconf

