Aardappel	- Maps (Converted with permission)
leileilol 	- Leads, gfx, models, anim, sound 
				     and textures
Multiplex 	- Models, textures
crayon 		- Skins, models
JK Makowka	- Models, skins
Democritus	- Textures
jzero 		- Models, textures, 2D
Mancubus	- The Announcer
mewse		- Engine compiling, tools, textures
				       and testing
div0		- Engine compiling, fixing
dmn_clown	- Botfiles code
MilesTeg	- 2D art and textures
evillair 	- Textures (nicked from Nexuiz)
Shadowdragon	- Models
mightypea	- Models
Morphed		- Skins
toddd		- Sound
DarkThief 	- Skins
slyus		- Skins
SavageX		- Maps
Kaz		- Skins
pixie		- Voices (Kyonshi, Major)
Vondur		- Map (kaos)
Tyrann		- Map (Aggressor)
Ed		- Map (Conversion of ce1m7)

Thanks to Nexuiz team, Alien Arena, QuakeSRC.org,
modDB, mancubus.net, Quake3World, Doomworld, 
Polycount, Gna!, id software, Galbraith
Games, Linux Game Tome, Inside3D.com, 
deathz0r, Wudan, ibrown, Tr3b, MilesTeg,
John Romero, American McGee,
jitspoe, Blender, modplug, freepats and Willis

a BIG HUGE THANKS goes to John Carmack and
id software for Quake III Arena and its source
code. Without them, OpenArena obviously would
not exist :o)